xmake不仅可以支持 c/c++文件,同时也支持 objc/c++,甚至swift代码的编译。
我们先看一下如何创建Swift工程,首先执行–help,看下帮助文档:
xmake create --help
显示如下:
Usage: xmake create [options] [target]
Create a new project.
Options:
-n NAME, --name=NAME The project name.
-f FILE, --file=FILE Create a given xmake.lua file. (default: xmake.lua)
-P PROJECT, --project=PROJECT Create from the given project directory.
Search priority:
1. The Given Command Argument
2. The Envirnoment Variable: XMAKE_PROJECT_DIR
3. The Current Directory
-l LANGUAGE, --language=LANGUAGE The project language (default: c)
- c
- c++
- objc
- objc++
- swift
-t TEMPLATE, --template=TEMPLATE Select the project template id of the given language. (default: 1)
- language: c
1. The Console Program
2. The Console Program (tbox)
3. The Shared Library
4. The Shared Library (tbox)
5. The Static Library
6. The Static Library (tbox)
- language: c++
1. The Console Program
2. The Console Program (tbox)
3. The Shared Library
4. The Shared Library (tbox)
5. The Static Library
6. The Static Library (tbox)
- language: objc
1. The Console Program
- language: objc++
1. The Console Program
- language: swift
1. The Console Program
-v, --verbose Print lots of verbose information.
--version Print the version number and exit.
-h, --help Print this help message and exit.
target Create the given target.
Uses the project name as target if not exists.
可以看到 只要指定 语言为swift,工程模板选择1,就能创建一个基于swift的控制台项目,具体操作如下:
xmake create -l swift -t 1 -P /tmp/test -n swift_test
执行完成后,就会在/tmp/test目录下自动生成一个名为swift_test的工程
我们看下生成好的xmake.lua
-- the debug mode
if modes("debug") then
-- enable the debug symbols
set_symbols("debug")
-- disable optimization
set_optimize("none")
end
-- the release mode
if modes("release") then
-- set the symbols visibility: hidden
set_symbols("hidden")
-- enable fastest optimization
set_optimize("fastest")
-- strip all symbols
set_strip("all")
end
-- add target
add_target("swift_test")
-- set kind
set_kind("binary")
-- add files
add_files("src/*.swift")
可以看到,和平常的xmake.lua描述没什么区别,唯一的改动就是:add_files("src/*.swift")
而生成的main.swift代码,也很简单:
import Foundation
print("hello world!")
现在我们进入/tmp/test目录编译下:
cd /tmp/test
xmake
编译完后,就可以运行了:
xmake r swift_test
显示效果:
hello world!
搞定。